When Netflix announced an animated Splinter Cell series, many fans likely envisioned a straightforward adaptation of Sam Fisher’s greatest hits—the familiar missions, the iconic night vision goggles, the tense stealth sequences. What we’re getting with Deathwatch, premiering October 14, 2025, is something far more interesting: a legacyquel that dares to ask what happens when the legend grows old and the world moves on. The series picks up decades after Blacklist, with Fisher living a quiet life in Poland while Grim runs Fourth Echelon, creating an immediate tension between past and present that feels both risky and refreshing.
The creative team behind Deathwatch suggests this isn’t just another video game adaptation going through the motions. With John Wick creator Derek Kolstad at the helm and animation by European studios Sun Creature and FOST, there’s a clear intention to bring something new to the table. The focus on young agent Zinnia McKenna as the primary protagonist for much of the first episode, with Fisher relegated to minimal dialogue, signals a bold narrative choice. This approach allows the series to explore the Splinter Cell universe from fresh perspectives while still honoring its roots through clever Easter eggs and references to beloved missions from Chaos Theory.
What fascinates me most about Deathwatch’s approach is how it functions as both continuation and commentary on the franchise’s legacy. By placing Fisher in the mentor role and exploring his relationship with Grim through the lens of time and regret, the series has the potential to examine what it means to be a covert operative when your body ages but the threats remain just as dangerous. The criticism that Fisher feels unrealistic beating up younger opponents misses the point—this isn’t about recreating the games’ physicality, but about exploring the psychological toll of a life spent in shadows.
The animation style and brutal fight sequences, described as feeling straight out of a video game, create an interesting tension between medium and message. While some viewers might find the action sequences thrilling, others might question whether the series fully captures the stealth-oriented spirit of the original games. This duality reflects a broader challenge facing video game adaptations: how to satisfy both newcomers seeking accessible entertainment and longtime fans craving faithful representation of what made the source material special.
Ultimately, Deathwatch represents something more significant than just another streaming adaptation. It’s part of a growing trend of legacy storytelling that examines what happens after the credits roll on our favorite heroes’ prime years. The series’ exploration of Fisher’s legacy, the passage of time in covert operations, and the changing nature of espionage in a digital age could provide the kind of thoughtful commentary that elevates it beyond simple action entertainment. Whether it succeeds will depend on how well it balances its dual missions: honoring the past while charting new territory for a franchise that’s been dormant for too long.