When Nintendo dropped its latest animated short ‘Close to You,’ featuring a toddler’s first steps and an invisible force guiding a pacifier, the gaming world collectively tilted its head. The immediate assumption, as it often is with Nintendo’s cryptic reveals, was that this must be teasing something bigger—a new game, perhaps Pikmin 5, or maybe even a feature film. But Nintendo’s subsequent clarification that this was simply a short film produced by their newly-acquired Nintendo Pictures studio reveals something more interesting than just another game announcement. It shows a company learning to play in the spaces between its traditional product cycles, building emotional connections that transcend the transactional nature of game releases.
What makes Nintendo’s approach so compelling is how they’re using these shorts to explore the Pikmin universe from angles that games can’t easily accommodate. While Pikmin games typically focus on resource gathering and strategic challenges in garden-like environments, these films allow Nintendo to showcase the creatures’ personalities and behaviors in domestic settings. The invisible Pikmin in the original ‘Close to You’ release created a delightful mystery, while the follow-up version that revealed the tiny creatures rewarded attentive viewers with a second layer of discovery. This isn’t just marketing—it’s world-building through emotional resonance rather than gameplay mechanics.
Looking back at Nintendo’s history with Pikmin shorts reveals this isn’t a new strategy, but rather an evolving one. The 2020 ‘Occupational Hazards’ and other early Pikmin films directed by Shigeru Miyamoto himself showed the company experimenting with the franchise’s cinematic potential. Those earlier efforts felt more like extended cutscenes or tech demos, whereas ‘Close to You’ demonstrates a more sophisticated approach to storytelling. The progression suggests Nintendo Pictures is finding its voice, moving from showcasing what Pikmin can do to exploring who they are when they’re not being directed by a player’s commands.
The timing of these releases is particularly strategic. With Pikmin 4 having sold over three million units and establishing the franchise as a reliable performer, Nintendo doesn’t need to rush into announcing a sequel. Instead, they’re using these shorts to maintain engagement and expand the franchise’s appeal beyond its core gaming audience. The toddler-focused narrative of ‘Close to You’ could easily attract parents who might not typically engage with gaming content, while the clever reveal of the Pikmin in the second version rewards the dedicated fans who were paying close attention from the start.
As we look toward Nintendo’s future, particularly with the anticipated Switch 2 on the horizon, these short films represent more than just entertainment—they’re strategic assets. They keep franchises alive between major releases, test animation techniques, and build brand loyalty through emotional storytelling rather than constant product announcements. Nintendo has always understood that gaming isn’t just about mechanics and graphics, but about creating memorable experiences that linger in players’ minds long after they’ve put down the controller. With ‘Close to You’ and whatever follows, they’re proving that sometimes the smallest stories can make the biggest impact.